Asian countries make up 40% of the world’s top 10 video gaming markets
来源:World Economic Forum;发表于:2022-01-16;人气指数:250
Asian countries
make up 40% of the world’s top 10 video gaming markets
https://www.weforum.org/agenda/2021/08/which-countries-have-the-largest-video-gaming-markets/
China's
2025 video game industry turnover is expected to reach $71.2 billion in 2025.
Image:
Unsplash/Glenn Carstens-Peters
24
Aug 2021
Katharina Buchholz
Data
Journalist, Statista
*Video
gaming is a very lucrative and popular industry around the world, with a global
revenue of $154.6 billion expected in 2021.
*China
has the biggest market in this industry with an estimated 2021 turnover of
$49.3 billion.
*Globally,
mobile games make up a vast 70% of overall video game revenue.
The top 10 of the world’s biggest markets for video games feature four
Asian countries, Mexico and Russia, leaving space for the U.S. and only three
European countries. The data from the Statista Digital Market Outlook shows
that video gaming is in fact a hugely popular and profitable industry around
the world, with a global revenue of $154.6 billion projected for 2021.
The
biggest market, China, will have an estimated industry turnover of $49.3
billion in 2021, which is expected to rise to $71.2 billion in 2025 – far ahead
of the second-placed United States, where games are expected to bring in $42.5
billion that year. Japan, in rank three, also remains an exceptional market for
video games, expected to turn over $24 billion in 2025, four times as much as
revenues in South Korea, the UK or India.
Around
the world, mobile games already make up the majority of video game revenue –
around 70 percent. This share was even higher in China at 84 percent or Mexico
at 74 percent.
China
has the biggest global gaming market
Image:
Statista